Valorant Guide - All Agents: Chamber, characteristics and abilities
Class: Sentinel.
Nationality: France.
Availability: locked from start (can be obtained through your contract or by paying 1000 Valorant points).
Chamber is a well-dressed, well-armed weapons designer who dispatches assailants with deadly precision. He harnesses his custom arsenal to knock back, take out enemies from a distance, and create the perfect contingency for each plan.
Chamber's special abilities are as follows.
Chamber's Q-ability
Q Ability: Headhunter
Type: basic.
Cost: 100 credits.
Function: Activate to equip a heavy pistol. Use the alternate fire mode button to aim down sights.
Chamber's ability E
Ability E: Rendez-Vous
Type: signature.
Cost: Free, 15 second cooldown.
Function: Places two Teleport Anchors. While they are on the ground and in range, reactivate the ability to quickly teleport to the other anchor. Anchors can be picked up for repositioning.
Chamber Ability C
Skill C: Trademark
Type: basic.
Cost: 150 credits.
Function: Set a trap that tracks enemies. When a visible enemy enters range, the trap begins a countdown, then destabilizes the terrain around it, creating a persistent field that slows players within it.
Chamber Ability X
Ability X: Tour de force
Type: Ultimate.
Cost: 7 ultimate points.
Function: Activate to unleash a powerful custom sniper rifle that kills enemies on any direct hit. Killing an enemy creates a persistent field that slows players within it.
CHAMBER
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